The Heavy Auto Turret is a fully automatic turret and is 4 times stronger than Auto Turret which can automatically target and fire on enemy dinos, players, both, or all (which includes wild dinos) within its range, as well as RPGs, Grenade and the Magmasaur's searing spit. The fact that the turret does not need any guidance makes it an invaluable resource to defend against raiding, whilst your tribe is offline. This turret uses Advanced Rifle Ammo. The Heavy Auto Turret requires electricity to run.
Want more information on electrical turrets? Feel free to contact us.
Overview
Turrets can be customized to attack players, tamed creatures, and/or wild creatures. Turrets can also be set to a custom range. Turrets can also shoot above and below — assuming they have a line of sight of the target — making them a good defense against flyers. Heavy Auto Turrets can also shoot Grenades and Rocket Propelled Grenades out of the sky, useful against raiders.
Settings
Range
The Heavy Auto Turret has multiple range settings, which correspond to the following distances:
Targeting
There are five targeting settings. (All of these settings ignore survivors and tamed creatures belonging to your tribe and alliances.)
Ammo Capacity
58 slots of ammo for a total of 5800 rounds of Advanced Rifle ammunition.
Alarm
The alarm setting will give intruding players time to leave the area before they are shot at. Alarms take some time to reset, so if the intruding player hides within the turret's range, they will be shot at immediately without another alarm.
Note: The warning doesn't delay the projectiles shot.
Damage Multipliers
Contact us to discuss your requirements of Collet Chuck Exporters. Our experienced sales team can help you identify the options that best suit your needs.
There is no longer any separate multiplier for flying dinos.
Painting and Color Regions
The Heavy Auto Turret is not currently paint-able, however this object may be re-mapped to include paint regions in a future update.
For more information on Paint Regions and how to use them, please view the Dye, Paintbrush, or Spray Painter pages.
Placement Restrictions
As of 242.0, the Heavy Auto Turret can no longer be built on Quetzal, Brontosaurus, Mosasaurus, Plesiosaur, or Paracer platform saddles. Any existing turrets on such platforms will no longer fire. This is a server option of "OverrideStructurePlatformPrevention=true". Otherwise they're now only allowed on Rafts and non-moving Bases.
There is also a limit of 100 turrets that can be placed within a 10000 UE-unit (~33.3 foundations) radius. This applies to the combined total of all Auto Turrets, Heavy Auto Turrets, Tek Turrets, and Plant Species X. This number can be raised in server settings. This check is done on a turret by turret basis, so different numbers will show up depending on how far away turrets are from each other. Once a limit is exceeded, the affected turrets won't fire until the number goes back down.
Notes/Trivia
cheat summon StructureTurretBaseBP_Heavy_C
cheat givetome
to take ownership.Changelog
Patch ARK: Survival Evolved Changes 274.0 Heavy Auto Turret is added to the game. 312.65 Heavy Turret damage increased by 15%. 313.14 Fixed an exploit that caused you to be ignored by auto-turrets. 313.19 Fixed an exploit that caused players to be ignored by auto-turrets.For more hldbinformation, please contact us. We will provide professional answers.